![]() As written, I would almost certainly just choose take only a single piece of this equipment and move on with the existing equipment offered to me. Likewise, I do not want a dexterity multiplier when I've just boosted my focus, magic crit chance, and magic crit damage. I'm not interested in a 20% bonus to my focus when I've spent just made a substantial investment in my dexterity, weapon crit chance, and weapon crit damage. While there's nothing inherently wrong with designing the equipment sets in such a way, it turns the tier-3 unity bonus from something very enticing to something quite lackluster. Black Root gives +20% Focus, while White Wood gives Dexterity. ![]() However, their third tier bonus reverses this trend and instead gives a multiplier to the opposite critical stat. (Black Root gives Dexterity, while White Wood gives Focus.) This is further backed up in their tier-1 and tier-2 unity bonuses, which enhance Crit chance and Crit damage for their respective damage types. ![]() While both give a substantial bonus to Strength (as befits a lategame weapon), it's clear that the Black Root weapon is the physically-inclined version, while the White Wood's affinity is magical. I've been thoroughly enjoying the latest content update, but I have a question for the devs concerning the unity bonuses for our latest equipment sets.įor reference, here's are some images for the new weapons available to us in the update. ![]()
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